Week three continued on from week two’s 3D work, adding more objects into the Woodland environment. However the primary focus of the lesson was to animate objects such as the car.
An introduction on the fundamentals of animation were demoed before students practiced on their own. This covered a navigation around the interface exploring new tabs and windows purely designed for animation as well as an advanced understanding of the ‘X,Y,Z’ axis/positioning in relation to animated objects.
Again I found this lesson particularly tricky, and it took me ages to grasp the concept of basic animation. There was so much information involved I got a bit overwhelmed, but once I understood it i was fine and manage to make multiple objects animate, I kept practicing from scratch.